Dear all,

We just wanted to share my excitement about a new award we have received from the National Science Foundation. This is a relatively small but highly competitive Phase I award that can lead to much larger Phase II and Phase IIb funding. This project contributes towards end-user computing by working on an Interactive 3D for Everyone tool suitable for educational game design and computational science applications.

National Science Foundation
Scalable Game Design: Broadening Computer Science Participation with Low-Threshold, High-Ceiling Design Environments
$100,000
2007
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Summary

This project will build a scalable game design environment including curriculum to increase the participation of students in K-12 computer science education. Partially due to the exaggerated fear of job outsourcing enrollment in University-level computer science programs is dropping at an alarming rate. Another, more fundamental problem is a broken pipeline effect in which K-12 students simply fail to get interested in computer science courses. Advanced placement courses offer a methodical introduction to computer science but their focus on abstract programming without providing motivating applications is resulting in dwindling participation. Multi media courses are popular but often are little more than advanced PowerPoint tutorials. Game design, when done in a scalable way, can provide an ideal balance between motivational and academic concerns of computer science and can be matched to the existing Fluency with Information Technology framework by the National Academies of Sciences. Our research will explore scalable design by building a low-threshold, high-ceiling design environment based on Incremental 3D model creation and programming. The scalable design will allow the effective design, development and deployment of an exceptionally large spectrum of games ranging from simple 2D Frogger-type games to 3D The Sims-type games.

 

The proposed technology is prone to increase the number K-12 students interested in computer science resulting in larger enrollment in computer science at a university level. Computer science education is essential for US IT workforce training in order to remain internationally competitive. A less abstract programming, more design based IT curriculum is likely to increase the participation of women and minorities. The resulting environment will be usable as a general Interactive 3D for Everyone type of tool that can be employed as simulation authoring tool for computational science and, through Web integration (e.g. Google Earth), as computational cyberinfrastructure. The user audience will include K-12 students, university students, scientists, engineers and the general public interested in computational 3D applications. 

Andri Ioannidou, Ph.D.
Senior Project Manager
AgentSheets Inc.
6560 Gunpark Dr., Suite D
Boulder, CO 80301
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email: andri@agentsheets.com phone: (303) 530-1773
web: http://www.agentsheets.com fax: (303) 530-3018